# 🔀 State Machine

State Machine is a flexible state manager for game development. The library makes it easy to create and manage the states of any gameplay element, with events to react when they change. It's perfect for games of all sizes, from indie to AAA.

# What State Machine can do?

  • Make your game AI more dynamic and reactive
  • Create a state machine for any entity in your game
  • Create any number of triggers and actions that are executed when the state changes

# Support:

If you found a bug or have an idea for a new feature please contact me via Twitter (opens new window) or Discord (opens new window).

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